Talk:Real World

Ahaha. I've been meaning to make this page for ages. I was wondering why we didn't have a real world page. I guess it's just not as interesting ;) Nice work. --Faded-Myth 02:06, 6 June 2009 (UTC)
 * I really wanted to go to town on this, make it read almost like a TFWiki article would, but opted for the more serious approach. Ah, well. --TheGoodman 02:22, 6 June 2009 (UTC)
 * I know the feeling. I would have done the same. Hence my Dog House article. Oh wells. --Faded-Myth 02:26, 6 June 2009 (UTC)
 * That's good stuff. It completely slipped by me. I clarified the reference to Homecoming, hope ya don't mind. --TheGoodman 02:47, 6 June 2009 (UTC)
 * Not at all, old bean. Any improvements are welcomed. --Faded-Myth 02:53, 6 June 2009 (UTC)
 * Many towns have fog every once and a while so I would believe that an occasional foggy day would not be out of the picture. Also, foggy days in the real world seem to coincide with incidents in the real world according to some games (like the arcade one). AzemOcram 18:21, October 28, 2009 (UTC)
 * Are you suggesting that the Fog World is the Real World?  AlessaGillespie  Talk   Contributions  06:19, October 29, 2009 (UTC)
 * In SH4, if you examine the photograph of the bicycle, Henry says something along the lines of "Apparently, sunny days in Silent Hill are rare. Fortunately, I was a lucky tourist when I went there. I heard from the townspeople that when the fog comes out, strange things start to happen." This means that there are foggy days in Silent Hill in the "real world". The movie on the other hand is not canon to the games, and the movie expanded on the whole "dimension" aspect where people can't see or hear you because you're in a different "world". Silent Hill 2 is somewhat the opposite in the sense that even though people see Silent Hill differently, they can still see and hear other people (some examples are that while Laura sees Silent Hill as a beautiful place and James sees it as strange, they can still talk to each other. Another example is the scene with Angela and James on the staircase. It appears that Angela is surrounded by fire and can see the flames, James only feels the heat.


 * The games keep the dimension/different world aspect ambiguous. For example, in Silent Hill 2, we don't know whether or not if James arrives in Silent Hill in the real world, or is already in the fog world. In Silent Hill 3, we see Heather and Douglas in the real world in the car scene. Then when they arrive in Silent Hill, it's foggy. It doesn't exactly mean that they're in the fog world, it could mean that it's just a foggy day in Silent Hill. AlexShepherd 08:07, October 29, 2009 (UTC)


 * I think the Fog World is like a suburb of the real world, one where the transition is gradual and the borders constantly changing. People disappearing in the Real World might happen on foggy days. Laura saw Silent Hill as if it was the Real World but was able to talk to those in the Fog World (and they gradually walked into the fog world from the real one). On the other hand, the Other World is like a whole other city on the other side of the suburb with clear, drastic, never-changing borders. Because Claudia was able to turn a part of the Real World directly to the Other World without passing through the Fog World, there must be a bypass to the Other World without passing through The Fog World. --AzemOcram 22:49, October 29, 2009 (UTC)


 * Basically, the way it works is the three dimensions are completely separate, but connected. Claudia's able to move within those dimensions, though it's unclear how much control she actually has as she's just another human. What's important to remember though is that each dimension is constant. It doesn't waver, doesn't come and go, and NEVER works by pure chance. The town will only let you go when you're ready, or don't survive. It's not really a matter of it being foggy and there may being a chance for you to disappear. The fog appears specifically, and for a reason. It's never by chance. -- Faded-Myth  Discuss    My Workload  05:02, October 30, 2009 (UTC)


 * So even though San Fransisco can be foggy most of the time, Silent Hill can only be foggy when it is in the Fog World? In the Silent Hill universe, "incidents" occurred in the real world and it has been stated that sunny days are rare. That makes me confused --Ocram My Talk 16:20, October 30, 2009 (UTC)


 * It does fog in the real world, yes, but the fog in Silent Hill's Fog World isn't just normal fog that comes and goes. It's a part of the town itself, almost an entity in its own right. It enshrouds the town and helps keep the protagonist within the town just as much as the broken roads and blockages, and it remains there until the protagonist has fulfilled his role, at which point it lets you go. As for sunny days, Silent Hill is a resort town, and actually well known for its cheerful, sunny environment. The people who are called to Silent Hill aren't your typical visitors, though. They're called there, and the town essentially wraps itself around them, and envelops them in the fog world.-- Faded-Myth  Discuss    My Workload  17:11, October 30, 2009 (UTC)


 * Thank you, that clears it up a lot! --Ocram My Talk 17:24, October 30, 2009 (UTC)