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  • Silent Hill has been one of the most iconic horror films of all time turning a the world in a person's eyes into a giant bloody puzzle that only they can solve called a "Nightmare". They can die just like they would in real life and unlike reality or the real world every... small... error... matters. So even if you leave your coffee in Midwitch Elementary, oh well fuck your coffee. The otherworld owns it now. The series has since spawned the most asked question: "What Is Silent Hill?" And another asked question "Why won't they make more films?" 

    So I am here today to answer those questions and explain.

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    • the films are really bad, and breaks the lore. in the games the otherworld doesn't work like that at all

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    • Agree with Viper. The first movie had issues and the second was a mess.

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    • 👆 Absolutely. The lore is utterly punted like a football in each of them.

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    • Thing is, lore has never really been the important bit about Silent Hill. It's window dressing for the psychological and cosmic horror and a vehicle to explore the ideals of cults and stuff like that. The problem with the movies isn't that they remixed or left stuff out of the lore; it's that they only had a superficial understanding of what makes Silent Hill compelling and scary.

      That and the second spends half its time trying to clumsily retcon the story of the first (a perfectly serviceable horror film) and awkwardly hammer it into a shape vaguely similar to Silent Hill 3, which resulted in a nigh-incomprehensible mess that just ended up pissing off both fans of the games and the first film.

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    • I think Revelations does capture some aspects of SH3 but feels much hollower than it should be. Sequels, especially in movies, are difficult to do well.

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    • A FANDOM user
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