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Thegamingmuse

aka AJ

  • My occupation is Writer
  • I am Nunya Business
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    (Cross posted from my site, https://ajtraleigh.wixsite.com/the4thfloor.  See more of my works there or on my youtube page, www.youtube.com/user/thegamingmuse)

    The most iconic and well known figure from the series, Pyramid Head is also one of the most misunderstood. All too often, he is reduced to a mindlessly violent and abusive creature that actually perpetuates the behaviors his character was created to condemn.

    His actions in Silent Hill 2 are specific to his role as James' punisher. The crimes he commits are meant to force James to remember his own darker impulses and actions, and those crimes are later punished when Pyramid Head kills himself. They are not characteristic of him in general - they are specific to his interaction with Jame…

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    Part of my series of analyses on Silent Hill 2.  To read more, check my website, the4thfloor.atwebpages.com.


    The end of the hospital level introduces us to a motif which will become a staple of the end of the game: the descent downwards.  The beginning of the game draws comparisons to Dante’s Inferno and walking through the gates of hell; now, we’re descending into its bowels, further and further into darkness and unreality. Once both rings have been obtained, James and Maria return to the Lady of the Door.

    As I explained in the riddle section, this is a symbolic marriage for the two characters, with the exchange of rings by a holy figure.  Giving the angel the rings unlocks the door, which leads to yet another staircase, much like those the…


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  • Thegamingmuse

    This is cross-posted from my website, The 4th Floor, a site that contains all my analysis and critique of the Silent Hill games series.  Thice is the beginning of a longer analysis of the entire Silent Hill 3 game.

    The story begins with a dream – much like another Silent Hill title, in a way. The first game opens with a dream-like sequence as well. It involves Harry moving between consciousness and unconsciousness, never sure which is the dream or the reality. Both the first and third games deal heavily with this idea of dreaming and the gray area between being awake and asleep.

    But Heather has a very unique dream. Hers is a premonition, a warning of future danger. She enters the Amusement Park to find it already transformed into the Otherwo…

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